- Sector
- Gaming retail
- Location
- Selfridges London
- Role
- Creative direction, branding, AR
- Year
- 2020
Playhouse
A gaming concept store at Selfridges London.
Gaming, a subculture thriving on technology, community and engagement. Bridging the virtual space, Selfridges is hosting a physical place to step into their digital world.
The face of gaming has changed, from loners living in their parents’ basement to avant-garde Gen Z influencers pushing the limits of technology and innovation.
Gaming isn’t a diet, it’s a lifestyle. Key players reach new heights through breaking the wall between virtual and IRL.
Arches
The gateway to a new world. Cross over, transform yourself.
The concept is CULT-ure, so I decided to use the Gothic arch formation (the tracery) to lead the visuals and the composition. The logo as the rose, the circular opening at the head of the arch of the window. The stained window is the new world that awaits you.
All hail the Alpacalypse 🦙
Blurring the lines between graphic, 3D, photography and motion design. Mixed mediums are increasingly becoming the norm in design, creating a constant virtual exploration.
Interactive posters: aim your cam at an image for secret messages, easter eggs, perks and animations. Arches as a gateway, brand elements coming to life.
The Garments
Taking the retro futuristic glam to the next level. Accessorise yourself and cross over to the other side.
The uniforms are simple, easy to produce tech-fashion, with the logo symbol as a pin or patch.












